What Inside Mar - Apr 14
Showing posts with label CG Magazine. Show all posts
Showing posts with label CG Magazine. Show all posts
April 4, 2014
October 22, 2013
August 14, 2013
June 1, 2013
January 9, 2013
August 8, 2012
June 16, 2012
April 16, 2012
Download CG Arena Magazine Apr - May 12 Issue
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CG Arena Magazine Apr - May 12 Issue |
What Inside Apr - May 12 Issue
Labels:
CG Magazine,
CG News,
Tutorials
March 12, 2012
Create your own wall-e robot and rig its tank tracks in Maya
I am sure most of us watched Wall-e .If you also want to create and rig a Wall-e kinda robot here is a amazing tutorial for you by Anthony Ward. After watching this tutorial you can also create your own wall-e robot and rig its tank tracks in Maya .
Anthony Ward a freelance digital artist and a animator will tell you how to rig a cute robot in Maya using Maya expressions and demonstrates the principals of rigging a rotation track .
Anthony Ward a freelance digital artist and a animator will tell you how to rig a cute robot in Maya using Maya expressions and demonstrates the principals of rigging a rotation track .
February 15, 2012
Download CG Arena Magazine Feb - Mar 12 Issue
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CG Arena |
What Inside Dec - Jan 12 Issue
• Interview with Andre Holzmeister
• Photoshop: Making of Spellweaver
• ZBrush: Making of Deep One
• 3ds Max: Making of The Wolf Brigade
• 3ds Max: Making of English Pub
• Gallery - Showcase of latest 3D inspiring art
(Registeration Required)
Labels:
CG Magazine,
CG News,
Tutorials
January 8, 2012
Escape Studios: January's Free Tutorial Animate a Bird & Make it Fly - Part 2
Last November Escape Studios gave away the 1st part of there free animation tutorial entitles "Animating a Bird & Making it Fly " in which they covered the mechanics of the bird locomotion and now they released the second part of the tutorial in which Alex Williams will demonstrate you how to take a simple avian flap cycle and put it in a believable environment. You'll also learn how to add personality and character to your work while retaining a simple workflow. Learning to create a motion path and to attach the bird to the motion path in also included in it. Finally to add a simple texture and lighting to the environment and to create a batch render to create a final shot for a animation showreel .
Duration: 22 minutes
Note: You have to register to watch this tutorial .
Labels:
Animation,
CG Magazine,
CG News,
Escape Studios,
Maya,
Tutorials
December 26, 2011
December 25, 2011
Digital Tutors: Maya tutorials to improve your modelling
3DWorldmag and Digital Tutors shared free tutorial to improve your modelling skills in Maya .In this 1 hour and 30 mins series of tutorial Justin Marshall will teach you how to create a smoother workflow and getting better results.
Labels:
CG Magazine,
CG News,
Digital Tutorss,
Giveaway,
Maya,
Tutorials
December 23, 2011
Download a Free Texture collection
3d World mag is giving away a collection of 50 amazing free textures courtesy CGTextures and Texturepilot .There’s a whole array of textures, from grass and leaves, to tiles, bricks and planks.
Download all 50 textures now! (ZIP, 351.5 MB)
Download all 50 textures now! (ZIP, 351.5 MB)
Labels:
CG Magazine,
CG News,
Giveaway,
textures
December 17, 2011
Free: A Set of Metal Fences
3D World Magazine offering a free download of a set of metal fences, courtesy Pariah Studios on 14 Day of Advent calender.
Labels:
CG Magazine,
CG News,
Giveaway,
Web
December 16, 2011
Free Vue asset :Old Village
3D World Mag is giving away a Old Village model for Vue, courtesy of e-on software . The Old Village is a detailed model of several buildings, linked by sidewalks and alleys, with gardens and walls, as complex as the real thing. Detail is modeled in, including rooftiles, decks and balconies, window shutters, steps, and other small and realistic additions.
Labels:
CG Magazine,
CG News,
Giveaway,
VUE
December 14, 2011
December 7, 2011
Download CGArena Animation Magazine Dec - Jan 12 Issue
CG Arena released the another free issue of there CG Magazine.
What Inside Dec - Jan 12 Issue
- Interview with Dan Roarty
- Photoshop: Making of Airbattle
- Photoshop: Making of Natalie
- 3ds Max: Making of a Cop
- 3ds Max: Making of Steampunk Faith
- Gallery - Showcase of latest 3D inspiring art
Download CGArena Animation Magazine(26.2 MB)
(Registeration Required)
Labels:
CG Magazine,
CG News,
Tutorials
October 1, 2011
CGArena Animation Magazine Sep - Oct 11 Issue Available for free download
CG Arena released the another free issue of there CG Magazine
Sep - Oct 11 Issue Articles
- Interview with Justin Holt
- Photoshop: What are they Staring at
- ZBrush: Making of Iron Asylum
- Photoshop: Making of Knight
- Photoshop: Making of Amazons Vs. The Sea Monster
- Gallery - Showcase of latest 3D inspiring art
(Registeration Required)
Labels:
CG Magazine,
CG News,
Tutorials,
Web
September 12, 2011
Gnomon's free ZBrush tutorials
Gnomon shares us two new free ZBrush tutorials by character artist Mark Dedecker, who has worked as the lead character artist at Gentle Giant Studios and Ignition Entertainment, specializing in high and low resolution modeling and texturing for films and gaming characters
Texture to displacement
In this video I will be discussing how to create seams in cloth using polygroups based on the UV shells of a model. We will also be discussing how to convert UV based texture files (in this case the cloth pattern of a shirt) into a displacement map and how to place it on the model as sculptural detail.
Displacement tutorial
In this video we will be discussing the process of generating 16 bit and 32 bit displacements. We will also cover using the GoZ plugin in order to export models and how it automates the displacement setup process in Maya.
Click here to watch the tutorial
Texture to displacement
In this video I will be discussing how to create seams in cloth using polygroups based on the UV shells of a model. We will also be discussing how to convert UV based texture files (in this case the cloth pattern of a shirt) into a displacement map and how to place it on the model as sculptural detail.
Displacement tutorial
In this video we will be discussing the process of generating 16 bit and 32 bit displacements. We will also cover using the GoZ plugin in order to export models and how it automates the displacement setup process in Maya.
Click here to watch the tutorial
Labels:
CG Magazine,
CG News,
Tutorials,
Web,
Zbrush
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