Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts
August 14, 2013
June 1, 2013
January 9, 2013
August 8, 2012
June 16, 2012
May 20, 2012
April 27, 2012
Escape Studio's April Free Tutorial: Scurrying Scarab Beetles
Scurrying Scarab Beetles |
Labels:
Animation,
Dynamics,
Escape Studios,
Maya,
Tutorials
January 31, 2012
January 8, 2012
Escape Studios: January's Free Tutorial Animate a Bird & Make it Fly - Part 2
Last November Escape Studios gave away the 1st part of there free animation tutorial entitles "Animating a Bird & Making it Fly " in which they covered the mechanics of the bird locomotion and now they released the second part of the tutorial in which Alex Williams will demonstrate you how to take a simple avian flap cycle and put it in a believable environment. You'll also learn how to add personality and character to your work while retaining a simple workflow. Learning to create a motion path and to attach the bird to the motion path in also included in it. Finally to add a simple texture and lighting to the environment and to create a batch render to create a final shot for a animation showreel .
Duration: 22 minutes
Note: You have to register to watch this tutorial .
Labels:
Animation,
CG Magazine,
CG News,
Escape Studios,
Maya,
Tutorials
December 28, 2011
Escape Studios: December's Free Tutorial - Mastering Maya's Transfer Maps
Escape Studios released another free tutorial, In this 26 Min video Tutor, Simon Fenton will explain you how to use default settings to achieve quick results, you’ll also learn how to bake a texture map from multiple pieces of geometry and how to manipulate settings.
Tutorials Breakdowns
- How to use default settings to achieve quick results
- How to manipulate settings and explore varying effects
- How to bake a diffuse texture map
- How to compare maps to gain control of the final result
Labels:
Escape Studios,
Maya,
Tutorials
December 25, 2011
Digital Tutors: Maya tutorials to improve your modelling
3DWorldmag and Digital Tutors shared free tutorial to improve your modelling skills in Maya .In this 1 hour and 30 mins series of tutorial Justin Marshall will teach you how to create a smoother workflow and getting better results.
Labels:
CG Magazine,
CG News,
Digital Tutorss,
Giveaway,
Maya,
Tutorials
August 19, 2011
CGArena Animation Magazine Jul - Aug 11 Issue Available for free download
CG Arena released the another free issue of there CG Magazine , its almost being 5 months when they released their Feb-Mar issue .
Jul - Aug 11 Issue Articles
Note : You have to register in order to download the magazine.
Thanks to Ashras99 the Admin of CG ARENA site for sharing this with us
Jul - Aug 11 Issue Articles
- Interview with Patryk Habryn
- Photoshop: Painting Natalie
- 3ds Max: Making of Undercity
- Softimage: Making of Pink Converse
- Photoshop: Making of Daydreamer
- Maya: Making of a Day
- Gallery - Showcase of latest 3D inspiring art .
Note : You have to register in order to download the magazine.
Thanks to Ashras99 the Admin of CG ARENA site for sharing this with us
Labels:
CG Magazine,
CG News,
Maya,
Tutorials
June 20, 2011
Escape Studios:June's Free Tutorial Demolish a Brick Wall Using Maya's nCloth
The nCloth system in Maya is pretty cool. It allows you to simulate materials and effects, be it fabric for clothing, inflating balloons, shattering surfaces or deforming objects. The list is endless. This month’s free tutorial not only demonstrates the power of the nCloth solver but also the benefits of using it over an original rigid body system to demolish a brick wall.
What's in this Tutorial?
First of all, we will teach you how to turn basic primitive geometry into dynamic objects, be it nCloth geometry or passive colliders. We’ll then introduce some of the more common dynamic properties, like adjusting the collision settings in order to lower calculation time and speed up your work. The final section of the tutorial looks behind the scenes of nCloth in the hypergraph. After discussing intermediate geometry, the dependency graph (DAG tree) and additional settings, we complete the scene by ensuring the correct animation of the ball being used to demolish the wall
Tutorial Breakdown
- Creating nCloth objects
- Optimising solver calculations
- Collision settings
- Dynamic properties
- Intermediate geometry
- DAG tree
Duration: 9:33 minutes
Note: You have to register to watch this tutorial .
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